Posts

Showing posts with the label elves

The Island: Ship Wrecked part 2

The waves crashed against her feet, as Melandra coughed wet sand out of her mouth.  Dazed, she lifted her head to look around.  She was alive, but alone.  Debris from the ship lay all around her, along with the crates from the cargo hold.  However, there were no signs of any other survivors. She was shocked to find that all of her items, though waterlogged, stayed with her, reminding her of her determination to hold on to her only protection.  She was dizzy and weak from floating on bits of wood all night.  Hurt but still alive the wind reminded her that she may not remain so if she doesn't get warm, and soon.  The temperature was only slightly warming with dawns light breaking over the pine trees, past the beach. She searched around but all there was to offer was wet wood. Causing it to be much more difficult to light a fire than it usually was.  She owed it to being so dizzy and disoriented.  Looking around she spotted black smo...

D&D quotes from my favorite games

As many of my readers know, I'm a Dungeons and Dragons player.  Have been for the last 15 years.  I game to escape reality. I game to feel like I'm in another world able to do fantastical things.  I game to gain inspiration. Yet, the REAL reason why I game, is the random things that come out of my friends, and my mouth. Such as: "Ah, the very uncommon guard rat, comes now in hordes." "Everyone get out your D20s, its almost Initiative time." "Where there's a will save, there's a way." "I pull out my dagger. I never leave home without it." "You're about to die, roll for death magic." "If you're not back by morning, you're probably rat food." "If you wish to join with the hacking and slashing, come on in." "Laying on of hands? You just like touching people, I'm starting to feel left out. Damn high AC." "How much damage do you do to the door with one kick...

A Way In #2

Ladarius stepped lightly, studying the walls with expert eyes.  His search for traps led him down the tunnel to find three things. Two doors, a strange glowing glyph on them both and no physical traps to disarm.  Disappointed he looked back at his companions, all watching him with weary eyes. "There is nothing here but some strange glowing markings." "Hold still." The mage insisted as he made his way to him. Taking a step back, Ladarious stepped on another glyph in the floor. He froze not knowing what to do. "You idiot! I had told you to stay still. This could blow you away, remain as you are while I study these.  Any movement may set them all.  We have no way of knowing what they will do until I've looked them over. Now stay still." Serral glided behind the mage, inspecting the glyphs with a trained eye. "I have a spell that can absorb the magic, but this is of a strength where I alone will not be enough." The mage nodded. "I ...

D&D oh it's so awesome to me.

Ever imagine that your somewhere else, and that others are with you adding their thoughts to yours to create a different world.  I'm not talking about writing a book, or even reading one.  I'm talking about D&D, yes my geek is showing.  lol Roll some dice and bang, something happens.  Well, it's not quite that simple. First you need a good DM. (dungeon master- the guy or gal that sets up the adventure and leads you through the adventure throwing bad guys in your way). Then you act out what you would say and tell everyone what you are doing, it's not just between you and the DM Each player has a part in the action and role playing.  Taking everyone into another world, the world the DM creates, not just a dungeon as the name implies but forests and towns.  You have to play out the situation, with the limits of what you character can and can not do.  Something you would find in any fantasy book.  Weis and...